AI Insights · Timothy · October 2024
Top 5 Co-op Games on Android in Mexico: Q3 2024 Performance
Explore the performance metrics of the top co-op games on Android in Mexico during Q3 2024, as tracked by Sensor Tower, including downloads, revenue, and active user trends.
In the third quarter of 2024, the co-op gaming scene on Android in Mexico witnessed notable trends across various top games, as captured by Sensor Tower's analytics. Here's a closer look at how these games performed in terms of downloads, revenue, and active users.
Roblox from Roblox Corporation saw a dynamic quarter. The game's revenue fluctuated, peaking at around $151K towards the end of September. Downloads were strong, particularly in mid-August, reaching over 371K, before settling to approximately 204K by the end of the quarter. Meanwhile, weekly active users demonstrated a downward trend, starting at 7.8M in early July, and ending at about 6.9M by September's close.
Call of Duty: Mobile Season 10, published by Activision, showed a gradual decline in revenue, starting at $133K in late July, and decreasing to around $83K by the end of September. Downloads remained relatively stable, hovering around the 55K mark for most of the quarter. Active users displayed some fluctuations, peaking at 668K in mid-July and ending the quarter with approximately 585K.
Supercell's Brawl Stars experienced an increase in revenue towards the end of the quarter, climbing from $78K in early August to about $127K in mid-September. Downloads spiked significantly at the start of September, reaching approximately 132K, before settling to 79K by the end of the month. Active users maintained a steady presence, with numbers ranging from 2.3M to 2.6M throughout the period.
Minecraft: Play with Friends by Mojang had a consistent revenue stream, averaging around $41K weekly. Downloads showed a decreasing trend, starting from over 12K in late July to around 1.8K by the end of September. Active users, however, remained fairly stable, with a slight increase towards the end of the quarter, reaching approximately 730K.
Finally, Clash Royale from Supercell saw a notable increase in revenue in early September, peaking at $55K, before closing the quarter at $36K. Downloads displayed a rise in mid-September, peaking at 45K, while active users progressively increased, starting at 4.5M in late August and reaching nearly 5M by the end of September.
These insights underscore the dynamic nature of the gaming market in Mexico, particularly in the co-op games category on Android. For more detailed analytics and insights, visit Sensor Tower.